Mosvaria: The Gods Awaken

The Setting of the Board

Of the many games that inhabit our world, there is none more ancient and more played than the Game of Fate. Millions have played it: men, women, elves and gnomes, mortals and gods alike. Its countless winding paths, each with countless forks and dead ends, lead to infinite endings and incalculable rewards. Though most of its players reach grisly ends, there are some who play it well, but few who win.

Our fated party has now convened: an impetuous scholar, a lonely monk, an enraged exile, a forest guardian, and a servant of dark gods. This strange quintet has made friends and foes alike, some more powerful than they yet know. Though they travel together, their bonds are not fully forged, and they may not be traveling along the same road.

Powers across the Empire conspire to seize control from a weakened family. Proud warriors find their loyalties frayed, and dark religions seek to spread without limits. Dragons of Old have begun to wake, and the Gods of New seek their destruction. The forces of Order seek to squash the Chaos of this world, and our party finds themselves trapped in the center of these wars.

Having earned the respect and trust of a seditious captain on the fringe of the Empire, you have been asked to seek the aid of a mysterious character in the Southwest. A dragon demigod has tasked you with finding more of his brethren and returning the land to its proper masters. He has promised not to eat you, for now. A sunken god has demanded the acquisition of a powerful weapon to further its dark and twisted ends, although a new friend has asked you to think twice about which ends are worth serving.

The pieces are set, the players ready. Your paths extend before you to ends unknown. Gods and mortals will be pitted against each other, and only the most daring and cunning shall prevail.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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